1 sec/move: Stockfish 181013 64 - Houdini 3 x64

As in chess tournaments and matches...
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mdtr
Posts: 18
Joined: Tue Apr 30, 2013 8:33 pm
Real Name: Matias

1 sec/move: Stockfish 181013 64 - Houdini 3 x64

Post by mdtr » Sat Oct 19, 2013 5:15 am

both 1CPU 64 bit, no tablebases

Code: Select all

Rank Name                  Elo    +    - games score oppo. draws
   1 Houdini 3 x64           5   16   16   300   52%    -5   49%
   2 Stockfish 181013 64    -5   16   16   300   48%     5   49%
-10 elo, i was expecting a better result for SF this time :/
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stockfish 181013 - houdini 3.pgn
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BB+
Posts: 1484
Joined: Thu Jun 10, 2010 4:26 am

Re: 1 sec/move: Stockfish 181013 64 - Houdini 3 x64

Post by BB+ » Sat Oct 19, 2013 6:35 am

I must say that 1s/move is likely better than the other testing methods I have seen for hyperblitz, albeit many of those are much faster. For instance, it is claimed that Houdini will lose on time out in desperate positions, or that the OS could affect things at the time-slice level. The constant time allotment sidesteps all these problems, so you get a better idea of what is going on.

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