Building a Chess AI

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questsin
Posts: 1
Joined: Tue Feb 23, 2016 2:50 am

Building a Chess AI

Post by questsin » Tue Feb 23, 2016 3:06 am

Hi guys,

Started building a Chess AI since Sept 2015. Fairly decent up to now on my own, with no help from others outside of Google searches and https://chessprogramming.wikispaces.com.

I'd like to fire off a dozen or so questions about the nit and gritty without going to technical and expecting a thesis in return. (I'll hold the tough questions until the my foundation is more solid). Looking for wisdom of the crowds first.

1) in quiescence should I count the nodes and depths in calculations such as nps or qnps?
2) should I cache/(use the Transposition Table) in quiescence? currently I only use it in main negascout search
3) Should I do pruning or reductions inside of quiescence? Currently I only do them in main negascout search

anyone got any interesting ideas around speeding up quiescence?

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