thank you very much for solving my problem so quickly. I downloaded your last CFA version ( is it 2.6 or 2.6.1? ) in less than one second.
I already had solved the download of the rest of the engines. In this moment I have working on the CFA the following UCI engines: Robbolito, Houdini, Stockfish 1.9/ 2.0, Ivanhoe , Toga II and obviously Bikjump.
Now your following step would be to increase/complete the time settings, as for a whole time for the game ( 5-10-15-30 minutes- 1-2 hours, for instance), and the increment times ( 1-2-3-5-10-15-30 seconds).
All the engines are playing without an opening book so far. So, it would be interesting to implement polyglot books, or may be others, into CFA to be able to charge them to the engines.
On my Folio 100 I can charge to ONE engine a maximum of 128 MB of memory. Not bad. If I get two for matching each other, the total memory I can adapt them is 64 MB EACH ( 64+64 = 128 MB). With those memory figures, they work perfectly well.
With other chess programs on my tablet , the situation is as follows:
Droidfish 1.27, which works incredibly fast as it is MP. I do not know exactly the memory it takes, as there is no control/data about it , but in accordance with my tests results, may be no less than 64MB, but I am not sure.
Genius has Permanent Brain/ Ponder button, but no memory data at all. I suppose it takes 16 MB automatically, as it is the maximum it can load on my smartphone version, which incorporates hash table choice.
Shredder has a coarse Elo control, but no memory data at all. On my smartphone version it can load a total of 32 MB- it also has hash table options-, so may be in this one it also gets its maximum capacity automatically.
Thanks again , Aart, and congratulations for your great platform and efforts in improving it, as it is and will be a most useful tool on the Android field.