I can add a philosophical question that has recently entered been mentioned with the R4 release (and testing therein).
Why test "ponder off" while simultaneously allowing the engine to manage time? Why not just test old-style lightning chess with repeated "go movetime 10000" commands or the like ...
Search found 33 matches
- Thu Apr 04, 2013 6:11 pm
- Forum: Tournaments and Matches
- Topic: Rating List Links
- Replies: 179
- Views: 549634
- Thu Apr 04, 2013 2:23 pm
- Forum: Programming and Technical Discussions
- Topic: alpha-beta performance
- Replies: 2
- Views: 1708
Re: alpha-beta performance
For that the alpha-beta algorithm work you have to sort the possible moves to a position from best to worst, so avoid check many moves to produce a beta cutoff.
I imagine your engine does not have hash tables, I guess you're using iterative depth, then orders first the best move of previous depth ...
I imagine your engine does not have hash tables, I guess you're using iterative depth, then orders first the best move of previous depth ...
- Fri Mar 08, 2013 4:27 pm
- Forum: Engines, GUIs, Books and Platforms
- Topic: Tool for changing games results
- Replies: 3
- Views: 2477
Re: Tool for changing games results
Hello,
A tool for changing the game results of a database related to the last anotation?
Or something that analyze the last moves of a pgn games and the result will change accordingly?
I've used LGPGNVER by George Lyapko, this tool studying games of a PGN file and those games with wrong result ...
A tool for changing the game results of a database related to the last anotation?
Or something that analyze the last moves of a pgn games and the result will change accordingly?
I've used LGPGNVER by George Lyapko, this tool studying games of a PGN file and those games with wrong result ...
- Sat Jan 05, 2013 1:52 pm
- Forum: General Topics
- Topic: Author of NGplay_61 should give credit to tscp
- Replies: 61
- Views: 17020
Re: Author of NGplay_61 should give credit to tscp
These are yours first words in the thread.
It obviously came from TSCP.
And Tom K. is not happy with derivatives that give no credit.
I do not know if you agree now that these words were a mistake. In those words you say that NGplay is a derivative of TSCP. You keep thinking the same?
If you ...
It obviously came from TSCP.
And Tom K. is not happy with derivatives that give no credit.
I do not know if you agree now that these words were a mistake. In those words you say that NGplay is a derivative of TSCP. You keep thinking the same?
If you ...
- Sat Dec 22, 2012 9:10 am
- Forum: General Topics
- Topic: Author of NGplay_61 should give credit to tscp
- Replies: 61
- Views: 17020
My opinion on NGplay
1. NGplay course is not a clone, it would be ridiculous to consider this possibility.
2. NGplay is not a derivative of TSCP engine.
3. The author of NGplay has studied TSCP code and surely the code of other engines, as most programmers. Among other reasons for that are open source programs. TSCP ...
2. NGplay is not a derivative of TSCP engine.
3. The author of NGplay has studied TSCP code and surely the code of other engines, as most programmers. Among other reasons for that are open source programs. TSCP ...
- Fri Dec 21, 2012 12:16 pm
- Forum: General Topics
- Topic: Author of NGplay_61 should give credit to tscp
- Replies: 61
- Views: 17020
Re: Author of NGplay_61 should give credit to tscp
Yes, that is exactly the point.
Perhaps I was not clear enough.
I was suggesting that if some random poster had picked out a random line and then made a joke out of it, saying "This single line of code proves two programs are clones." Of course, it would be meant as a joke. But if by some strange ...
Perhaps I was not clear enough.
I was suggesting that if some random poster had picked out a random line and then made a joke out of it, saying "This single line of code proves two programs are clones." Of course, it would be meant as a joke. But if by some strange ...
- Fri Dec 21, 2012 12:11 pm
- Forum: General Topics
- Topic: Author of NGplay_61 should give credit to tscp
- Replies: 61
- Views: 17020
Re: Author of NGplay_61 should give credit to tscp
I think you should make a post with all the lines that you've found and that according to your criteria show that NGplay author should write to a "readme.txt" file giving credit to the author of TSCP.
So far all you've shown is that NGplay prints a line with text "Share and enjoy", previously used ...
So far all you've shown is that NGplay prints a line with text "Share and enjoy", previously used ...
- Thu Dec 20, 2012 9:32 pm
- Forum: General Topics
- Topic: Author of NGplay_61 should give credit to tscp
- Replies: 61
- Views: 17020
Re: Author of NGplay_61 should give credit to tscp
Yeah, I thought the whole thread was a joke.User923005 wrote:Certainly, you must be joking.
- Thu Dec 20, 2012 5:09 pm
- Forum: General Topics
- Topic: Author of NGplay_61 should give credit to tscp
- Replies: 61
- Views: 17020
Re: Author of NGplay_61 should give credit to tscp
Whether or not Tom says credit should be given, credit should be given. It is a matter of right and wrong. This is my opinion and you are free to ignore it, of course.
I did send an email to the author of NGPlay two days ago, who has not yet responded to me.
If you think that this thread should be ...
I did send an email to the author of NGPlay two days ago, who has not yet responded to me.
If you think that this thread should be ...
- Thu Dec 20, 2012 3:32 pm
- Forum: General Topics
- Topic: Author of NGplay_61 should give credit to tscp
- Replies: 61
- Views: 17020
Re: Author of NGplay_61 should give credit to tscp
User923005, If you think that the developer of NGplay should give credits to TSCP programmer because you do not send an e-mail to Tom? and so we can know the opinion of him. It should not take too long to Tom, 10-15 minutes may be sufficient.
Perhaps you too could have contacted the developer of ...
Perhaps you too could have contacted the developer of ...