Hello everyone! I am in the process of creating my own chess engine based on negamax. It would greatly help debugging if I was be able to access the move sequence that the negamax algorithm bases its evaluation on (where on the decision tree the evaluated value is found).
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- Sat Nov 14, 2020 6:55 pm
- Forum: Programming and Technical Discussions
- Topic: Accessing the move sequence that negamax bases its evaluation upon
- Replies: 1
- Views: 5118