Hi,
Are you sure you are using the latest GUI 12 update (09 august)?
www.fritzhelp.com/updates/gui12.exe
Works quiet good here! (with DGT driver Version 1.2.11 20100713 (DLL version 1.50)
I am still testing, but sofar the problem didn't occur. Only a few GUI crashes after a new game. But I can ...
Search found 6 matches
- Sun Sep 19, 2010 7:57 am
- Forum: General Topics
- Topic: Help: Re.DGT Board
- Replies: 27
- Views: 13669
- Fri Sep 10, 2010 6:40 pm
- Forum: General Topics
- Topic: Help: Re.DGT Board
- Replies: 27
- Views: 13669
Re: Help: Re.DGT Board
Hi Mathieu,
Below is the answer from Mathias Feist:
Hi,
Lately I also changed some code which probably caused problems from the second game on played on the server. That moves not are not recognized with the second game was pointed out for the first time. Previously users complained only that ...
Below is the answer from Mathias Feist:
Hi,
Lately I also changed some code which probably caused problems from the second game on played on the server. That moves not are not recognized with the second game was pointed out for the first time. Previously users complained only that ...
- Thu Sep 09, 2010 10:53 am
- Forum: General Topics
- Topic: Help: Re.DGT Board
- Replies: 27
- Views: 13669
Re: Help: Re.DGT Board
Hi,
The 32-bits version works on my computer I copied the Nativedgt.dll to a wrong directory :oops:
"2/ create a C:\Program Files\DGT Projects\dgtebdll\nativeDGTEBDLL.dll from the genuine DGT DLL (this will also be a backup of the genuine DLL in case of issues)"
As a x64 ownwe I copied it to C ...
The 32-bits version works on my computer I copied the Nativedgt.dll to a wrong directory :oops:
"2/ create a C:\Program Files\DGT Projects\dgtebdll\nativeDGTEBDLL.dll from the genuine DGT DLL (this will also be a backup of the genuine DLL in case of issues)"
As a x64 ownwe I copied it to C ...
- Wed Sep 08, 2010 10:20 am
- Forum: General Topics
- Topic: Help: Re.DGT Board
- Replies: 27
- Views: 13669
Re: Help: Re.DGT Board
Hi.
"It will not solve the issue with several games in a row but will prevent the crash at exit (should...)"
The original driver from DGT didn't crash at exit here. (I use GUI 11.)
The main problem here is the "issue with several games in a row" it would be cool if you could write a X64-version ...
"It will not solve the issue with several games in a row but will prevent the crash at exit (should...)"
The original driver from DGT didn't crash at exit here. (I use GUI 11.)
The main problem here is the "issue with several games in a row" it would be cool if you could write a X64-version ...
- Wed Sep 08, 2010 9:41 am
- Forum: General Topics
- Topic: Help: Re.DGT Board
- Replies: 27
- Views: 13669
Re: Help: Re.DGT Board
Hi Mathieu,
I would be glad to test the X64-version off the .dll and report back.
Besides that, I will send Mathias Feist (Chessbase) an e-mail and Jan Krabbenbos (driver developer of DGT) I know both as very kind and helpfull people.
Best wishes,
Andre van Ark
I would be glad to test the X64-version off the .dll and report back.
Besides that, I will send Mathias Feist (Chessbase) an e-mail and Jan Krabbenbos (driver developer of DGT) I know both as very kind and helpfull people.
Best wishes,
Andre van Ark
- Wed Sep 08, 2010 9:04 am
- Forum: General Topics
- Topic: Help: Re.DGT Board
- Replies: 27
- Views: 13669
Re: Help: Re.DGT Board
Hi Mathieu,
First thank you for your efforts!
"Other issue is that sometimes, the moves are not taken into account (despite the driver is loaded and the position it shows in the small window), especially if i play several games in a row without quitting playchess between them. This is still the ...
First thank you for your efforts!
"Other issue is that sometimes, the moves are not taken into account (despite the driver is loaded and the position it shows in the small window), especially if i play several games in a row without quitting playchess between them. This is still the ...