Search found 30 matches

by Alexander Schmidt
Sat May 04, 2013 5:05 pm
Forum: Tournaments and Matches
Topic: Chess 960 tournament
Replies: 1
Views: 2758

Re: Chess 960 tournament

Some new results:

League A
Critter 1.6a 111.5 / 120
Stockfish 3 100.5 / 120
IvanHoe 9.46h 95,5 / 120
Chiron 1.5 86,0 / 120
Shredder 12 75,5 / 120
HIARCS 13.2 70,5 / 120
Spike 1.4 68,0 / 120
Deep Sjeng WC 2008 55,0 / 120
EXchess 7.02b 44.5 / 120
Jonny 4.0 40,0 / 120
GNU Chess 5.5 40.0 / 120
Fruit 2 ...
by Alexander Schmidt
Sun Apr 14, 2013 1:56 pm
Forum: Engines, GUIs, Books and Platforms
Topic: gull chess
Replies: 159
Views: 93322

Re: gull chess

Gull II beta and later versions are incompatible with ChessGUI (at least 0.240k). When running under ChessGUI Gull is 1.5-2.0 times slower than it should be. Can't understand how this is possible :(
To testers: please remove the games played under ChessGUI from rating lists.

Without taking a ...
by Alexander Schmidt
Tue Mar 05, 2013 7:01 am
Forum: Engines, GUIs, Books and Platforms
Topic: Fritz (12) and the limit strength feature
Replies: 14
Views: 8859

Re: Fritz (12) and the limit strength feature

kinderchocolate wrote: I think the UCI Limit in the Stockfish chess engine is broken, it just doesn't work.
You have to start a new game after reducing the strength, then it works.
by Alexander Schmidt
Sun Feb 24, 2013 5:52 pm
Forum: Engines, GUIs, Books and Platforms
Topic: Fritz (12) and the limit strength feature
Replies: 14
Views: 8859

Re: Fritz (12) and the limit strength feature

I won't sell it, it is an open source project :) Everything you need to build your own is available here:

http://www.miclangschach.de/forum/

I have no better idea for reducing the strength of StockFish. In my opinion it is better to reduce the nodes instead of messing up the evaluation. This works ...
by Alexander Schmidt
Fri Feb 22, 2013 7:12 am
Forum: Engines, GUIs, Books and Platforms
Topic: Fritz (12) and the limit strength feature
Replies: 14
Views: 8859

Re: Fritz (12) and the limit strength feature

I tested your engines with a human (myself). I wouldn't play it with a long control, every game was played at 5 minutes or something like two seconds per move. Maybe you should try a bit more in shorter control. Nobody would bother to sit and play a computer for a standard control. I also don't ...
by Alexander Schmidt
Thu Feb 21, 2013 7:14 am
Forum: Engines, GUIs, Books and Platforms
Topic: Fritz (12) and the limit strength feature
Replies: 14
Views: 8859

Re: Fritz (12) and the limit strength feature

Thanks for the feedback. At what strength and timecontrol did you play?

I didn't observe silly mistakes, probably mainly because I tested with long timecontrol.
by Alexander Schmidt
Wed Feb 20, 2013 10:57 pm
Forum: Tournaments and Matches
Topic: Chess 960 tournament
Replies: 1
Views: 2758

Chess 960 tournament

ChessGUI / 8RR / 3min+2sec / Ponder off / 128MB / 4-men EGTB / 2,13GHz

1. Critter 1.6a 115.5 / 120
2. Stockfish 2.3.1 108.5 / 120
3. IvanHoe 9.46h 103.0 / 120
4. Spike 1.4 80.0 / 120
5. Jonny 4.0 67.5 / 120
6. Fruit 2.3.1 61.5 / 120
7. Tornado 4.88 56.5 / 120
8. EXchess 6.71b 56.5 / 120
9 ...
by Alexander Schmidt
Wed Feb 20, 2013 7:14 am
Forum: Engines, GUIs, Books and Platforms
Topic: Fritz (12) and the limit strength feature
Replies: 14
Views: 8859

Re: Fritz (12) and the limit strength feature

It is of course dificult to compare. One human of1400 ELO maybe beats a computer of 1400 ELO easily, another human will lose. One will try some anti computer chess strategy, another is not aware of such things.

I just can try to get as close as possible to the human values. The ssdf values from the ...
by Alexander Schmidt
Tue Feb 19, 2013 7:14 pm
Forum: Engines, GUIs, Books and Platforms
Topic: Fritz (12) and the limit strength feature
Replies: 14
Views: 8859

Re: Fritz (12) and the limit strength feature

The strength reduction is done only by limitation of the nodes per second. It works for SlowChess, with modern engines it is tricky because of presearch functions.

The tweaking is don by games against Emulations of dedicated machines in the range between 1450 and 2450 SSDF ELO. This games where ...
by Alexander Schmidt
Mon Feb 18, 2013 7:49 am
Forum: Engines, GUIs, Books and Platforms
Topic: Fritz (12) and the limit strength feature
Replies: 14
Views: 8859

Re: Fritz (12) and the limit strength feature

If a GUI has no special implementation of the limit strength feature the options UCI_LimitStrength and UCI_Elo should at least appear in the engineoptions menu.

Shredder has also a good implementation.