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Re: IvanHoe 0B.01.10 x64 Crashes in certain positions
Posted: Sun Sep 04, 2011 7:09 am
by Prima
Uly wrote:Prima wrote:The colours were fine (not inverted). I'm not sure if my viewing the game from Black's Side and/or taking a snap picture using Snipping Tools has any thing to do with it. Strange though.
Here are your board and my board side by side:
As you can see, both are looking from black's perspective (the coordinates match) and the left one above has the square colors wrong.
If flipping the board messes up the board colors, it seems like a Winboard bug (i.e. in the starting position it would show the queens on the wrong color).
Yes, I see it now. I think it's a Winboard bug. Even more embarrassing is, I didn't notice this colour-mixup. I spent ample time trying to pinpoint the problem and even though its fixed, I'm not sure which is the culprit:
1. Ether it's a Winboard bug, or
2. Bitmap name-mixup (for White/Black), in this case Alessandro Scotti's bitmap: "Dave_lite/Dave_dark.bmp". Or
3. Corrupted Bitmap.
With #2 and #3, I noticed the Dark coloured squares where placed for White coloured squares and vice versa. So I rearranged the colours but the inverted square-colours persisted. The inverted colours also persisted with other bitmaps. I've done this for a long time and never seen anything like this. So I had to use a fresh bitmap and after more trials and error, the square colours are corrected.
Uploaded with
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Uploaded with
ImageShack.us
Re: IvanHoe 0B.01.10 x64 Crashes in certain positions
Posted: Sun Sep 04, 2011 7:23 am
by Prima
Thanks Uly / Jeremy for bringing this inverted colour to notice. Thanks Kingliveson for your upcoming patched version of IvanHoe engines. Look forward to it.
Re: IvanHoe 0B.01.10 x64 Crashes in certain positions
Posted: Sun Sep 04, 2011 8:51 pm
by Uly
Prima wrote:Even more embarrassing is, I didn't notice this colour-mixup.
No reason to feel that way, I also missed it the first time around, kingliveson missed it, Jeremy missed it, it was only when having both boards side by side that I noticed.
Anyway, I'm glad a bug could be squashed.
Re: IvanHoe 0B.01.10 x64 Crashes in certain positions
Posted: Mon Sep 05, 2011 4:27 am
by Prima
Yet another IvanHoe crash. This time it's IvanHoe 999947c GH x64 compile. Sorry, no log file was saved as I didn't expect the crash but attached is the game:
Uploaded with
ImageShack.us
Uploaded with
ImageShack.us
I'm sure now that there's some bug in IvanHoe 999947's code.
Re: IvanHoe 0B.01.10 x64 Crashes in certain positions
Posted: Mon Sep 05, 2011 11:06 am
by kingliveson
Prima, I have already applied the patch and will note once it is uploaded.
Edit:
Ok, here's a patched build. Will make the Linux and the rest of the 32-bits later...file attached
Re: IvanHoe 0B.01.10 x64 Crashes in certain positions
Posted: Tue Sep 06, 2011 2:34 am
by Prima
kingliveson wrote:Prima, I have already applied the patch and will note once it is uploaded.
Edit:
Ok, here's a patched build. Will make the Linux and the rest of the 32-bits later...file attached
Much appreciated, Kingliveson, Thank you.
Can the same patch be done for the "Analysis" mode ? Thanks in advance.
Re: IvanHoe 0B.01.10 x64 Crashes in certain positions
Posted: Tue Sep 13, 2011 11:18 pm
by Prima
Kingliveson,
You have been busy with the rating list simulator. Any possibility that we will get compiles for the patched IvanHoe for Analysis Mode x64 and for the w32 versions?
Just reminding

Thanks.
Re: IvanHoe 0B.01.10 x64 Crashes in certain positions
Posted: Fri Sep 16, 2011 8:16 pm
by kingliveson
Prima, I'll make sure they are out no later than tomorrow, since you haven't reported similar issue with the one uploaded. Sorry for the delay...
edit: can you please pm your email?
Re: IvanHoe 0B.01.10 x64 Crashes in certain positions
Posted: Sat Sep 17, 2011 4:27 am
by Prima
Thanks Kingliveson. Check your pm.
Re: IvanHoe 0B.01.10 x64 Crashes in certain positions
Posted: Sat Sep 17, 2011 3:37 pm
by kingliveson
Prima wrote:Thanks Kingliveson. Check your pm.
Ok, Windows builds emailed.
Once the Linux builds are done, everything will be uploaded later today.