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Re: ChessGUI is back.

Posted: Fri Mar 11, 2011 1:05 pm
by Swaminathan
These are the grading:

85+ S
80+ A+
75+ A
70+ A-
65+ B+
60+ B
55+ C+
50+ C
45+ D
40+ E
<40 F

I will ask Dann about that particular scoring. There may have been some report about it.

Re: ChessGUI is back.

Posted: Sat Mar 12, 2011 4:13 pm
by Matthias Gemuh
Swaminathan wrote:The latest version is much improved, Thanks, Mathias.

Once the test suites run from the engine is finished and the results are up, I'd like to see scores in separate window (or html) for printing purposes. (Similar to STS stat).

STS Stat and Arena are not very user-friendly for some people, I've been getting mails about bugs and errors. Mostly it's related with wrong set up of the files within the STSstat folder. Also, Once Arena is updated, STS stat ceases to work until there's an update to it too.

I'd like to see such a feature if it's not much work, Mathias. When it's implemented, ChessGUI will be my permanent GUI for the testsuites. :)
1) Run official ChessGUI 0.215 (uploaded today March 12th) to solve STS testsuites.
2) Afterwards, run STS_Html.exe (in OUTPUT folder).
STS_Html can cope with testsuites tournaments with 999 engines and 99 STS testsuites.
Earlier ChessGUI versions are not suitable for STS testsuites because of lag.

Matthias.

Re: ChessGUI is back.

Posted: Sat Mar 12, 2011 4:32 pm
by Swaminathan
Matthias Gemuh wrote:
Swaminathan wrote:The latest version is much improved, Thanks, Mathias.

Once the test suites run from the engine is finished and the results are up, I'd like to see scores in separate window (or html) for printing purposes. (Similar to STS stat).

STS Stat and Arena are not very user-friendly for some people, I've been getting mails about bugs and errors. Mostly it's related with wrong set up of the files within the STSstat folder. Also, Once Arena is updated, STS stat ceases to work until there's an update to it too.

I'd like to see such a feature if it's not much work, Mathias. When it's implemented, ChessGUI will be my permanent GUI for the testsuites. :)
1) Run official ChessGUI 0.215 (uploaded today March 12th) to solve STS testsuites.
2) Afterwards, run STS_Html.exe (in OUTPUT folder).
STS_Html can cope with testsuites tournaments with 999 engines and 99 STS testsuites.
Earlier ChessGUI versions are not suitable for STS testsuites because of lag.

Matthias.
Thanks, Mathias. Will check it out!! :)

Re: ChessGUI is back.

Posted: Sat Mar 12, 2011 9:07 pm
by Matthias Gemuh
Matthias Gemuh wrote:
1) Run official ChessGUI 0.215 (uploaded today March 12th) to solve STS testsuites.
2) Afterwards, run STS_Html.exe (in OUTPUT folder).
STS_Html can cope with testsuites tournaments with 999 engines and 99 STS testsuites.
Earlier ChessGUI versions are not suitable for STS testsuites because of lag.

Matthias.
BTW, you can shutdown ChessGUI during a testsuites tournament and resume later.

Matthias.

Re: ChessGUI is back.

Posted: Tue Mar 15, 2011 4:32 pm
by Matthias Gemuh
Matthias Gemuh wrote:
Are such bugs fixed in all current testsuites on your website ? Anyway ChessGUI shall reveal them.

Matthias.
4r1k1/p5b1/P2p1pp1/q1pP3p/2Pn1BbP/2NP2P1/3Q2BK/1R6 w - - bm Ne4; c0 "Ne4=10, Be5=7, Kh1=6, Nb5=10Rb7=7";

Re: ChessGUI is back.

Posted: Tue Mar 15, 2011 6:46 pm
by kingliveson
The question is when are we going to get a non-Windows release? Many popular and top chess engines are available for non-Windows OS, Crafty, Zappa Mexico, Naum, Shredder, Komodo, IvanHoe, Stockfish, etc.

Re: ChessGUI is back.

Posted: Tue Mar 15, 2011 7:53 pm
by Matthias Gemuh
kingliveson wrote:The question is when are we going to get a non-Windows release? Many popular and top chess engines are available for non-Windows OS, Crafty, Zappa Mexico, Naum, Shredder, Komodo, IvanHoe, Stockfish, etc.
ChessGUI is not yet a chess GUI. Its website says it is still "just an idea in a pre-beta stage of conception". :oops:
Let's first wait for version 1.00 ;)

Re: ChessGUI is back.

Posted: Tue Mar 15, 2011 10:34 pm
by kingliveson
Matthias Gemuh wrote:
kingliveson wrote:The question is when are we going to get a non-Windows release? Many popular and top chess engines are available for non-Windows OS, Crafty, Zappa Mexico, Naum, Shredder, Komodo, IvanHoe, Stockfish, etc.
ChessGUI is not yet a chess GUI. Its website says it is still "just an idea in a pre-beta stage of conception". :oops:
Let's first wait for version 1.00 ;)
Will ask again in 6 months time. :)

Edit: if you wait too long, it might become harder to port. And I recall one time you were considering releasing the source out of frustration -- disappointingly, your frustration level decreased. :P

Re: ChessGUI is back.

Posted: Wed Mar 16, 2011 4:21 am
by Swaminathan
Matthias Gemuh wrote:
Matthias Gemuh wrote:
Are such bugs fixed in all current testsuites on your website ? Anyway ChessGUI shall reveal them.

Matthias.
4r1k1/p5b1/P2p1pp1/q1pP3p/2Pn1BbP/2NP2P1/3Q2BK/1R6 w - - bm Ne4; c0 "Ne4=10, Be5=7, Kh1=6, Nb5=10Rb7=7";
Thanks, Mathias.

I ran the Bobcat STS test, and when I open the STS_HTML file, I get the "STS result file not found", even though there's set of files starting with bobcat_t1e_Table...... bobcat_t1e_TmpResult0000001... etc within the same folder.

Re: ChessGUI is back.

Posted: Wed Mar 16, 2011 4:22 am
by Swaminathan
Here is what bobcat_t1e_Table file looks like:

Code: Select all

[Engine0001.Epd0000001]
Engine=bobcat_20110220_w32
EPD=STS1.epd
AnnoTime=10 secs
Score=63 / 100
ScorePerCent=63
Pts=701 / 1000
PtsPerCent=70
TimeNeeded=427 / 1000 secs
TimePerCent=43
[Engine0001.Epd0000002]
Engine=bobcat_20110220_w32
EPD=STS2.epd
AnnoTime=10 secs
Score=63 / 100
ScorePerCent=63
Pts=695 / 1000
PtsPerCent=69
TimeNeeded=475 / 1000 secs
TimePerCent=48
[Engine0001.Epd0000003]
Engine=bobcat_20110220_w32
EPD=STS3.epd
AnnoTime=10 secs
Score=65 / 100
ScorePerCent=65
Pts=731 / 1000
PtsPerCent=73
TimeNeeded=454 / 1000 secs
TimePerCent=45
[Engine0001.Epd0000004]
Engine=bobcat_20110220_w32
EPD=STS4.epd
AnnoTime=10 secs
Score=63 / 100
ScorePerCent=63
Pts=733 / 1000
PtsPerCent=73
TimeNeeded=459 / 1000 secs
TimePerCent=46
[Engine0001.Epd0000005]
Engine=bobcat_20110220_w32
EPD=STS5.epd
AnnoTime=10 secs
Score=79 / 100
ScorePerCent=79
Pts=830 / 1000
PtsPerCent=83
TimeNeeded=293 / 1000 secs
TimePerCent=29
[Engine0001.Epd0000006]
Engine=bobcat_20110220_w32
EPD=STS6.epd
AnnoTime=10 secs
Score=64 / 100
ScorePerCent=64
Pts=830 / 1000
PtsPerCent=83
TimeNeeded=469 / 1000 secs
TimePerCent=47
[Engine0001.Epd0000007]
Engine=bobcat_20110220_w32
EPD=STS7.epd
AnnoTime=10 secs
Score=55 / 100
ScorePerCent=55
Pts=666 / 1000
PtsPerCent=67
TimeNeeded=546 / 1000 secs
TimePerCent=55
[Engine0001.Epd0000008]
Engine=bobcat_20110220_w32
EPD=STS8.epd
AnnoTime=10 secs
Score=46 / 100
ScorePerCent=46
Pts=594 / 1000
PtsPerCent=59
TimeNeeded=615 / 1000 secs
TimePerCent=62
[Engine0001.Epd0000009]
Engine=bobcat_20110220_w32
EPD=STS9.epd
AnnoTime=10 secs
Score=54 / 100
ScorePerCent=54
Pts=655 / 1000
PtsPerCent=65
TimeNeeded=576 / 1000 secs
TimePerCent=58
[Engine0001.Epd0000010]
Engine=bobcat_20110220_w32
EPD=STS10.epd
AnnoTime=10 secs
Score=68 / 100
ScorePerCent=68
Pts=763 / 1000
PtsPerCent=76
TimeNeeded=387 / 1000 secs
TimePerCent=39
[Engine0001.Epd0000011]
Engine=bobcat_20110220_w32
EPD=STS11.epd
AnnoTime=10 secs
Score=45 / 100
ScorePerCent=45
Pts=575 / 1000
PtsPerCent=57
TimeNeeded=668 / 1000 secs
TimePerCent=67
[Engine0001.Epd0000012]
Engine=bobcat_20110220_w32
EPD=STS12.epd
AnnoTime=10 secs
Score=66 / 100
ScorePerCent=66
Pts=562 / 770
PtsPerCent=73
TimeNeeded=439 / 1000 secs
TimePerCent=44
[Engine0001.Epd0000013]
Engine=bobcat_20110220_w32
EPD=STS13.epd
AnnoTime=10 secs
Score=70 / 100
ScorePerCent=70
Pts=810 / 1000
PtsPerCent=81
TimeNeeded=362 / 1000 secs
TimePerCent=36
[Engine0001]
Engine=bobcat_20110220_w32
AnnoTime=10 secs
Score=801 / 1300
ScorePerCent=62
Pts=9145 / 12770
PtsPerCent=72
TimeNeeded=6170 / 13000 secs
TimePerCent=47